Week 4
Loot
Part of Into the Dungeon.
Reward the fight. By the end, defeated enemies drop coins the hero collects, and a counter tracks them.
Being finalized. This course is being finalized and polished before it opens. The outline below is the plan for what your learner will build, and a few details may still change as I add the finishing touches.
Coming soon
Being finalized
StarterVillageStay tuned
What this class covers
- Coins that drop
- Defeated enemies drop coins into the dungeon.
- Picking up coins
- The hero collects coins by walking over them.
- A coin counter
- A counter on screen rises as coins are collected, so every fight pays off.
Optional Customizations
Just-for-fun customizations to try on your own between classes. Never needed to keep up.
- Add a rarer gem worth more coins.
- Make coins scatter when they drop.
- Add a pickup sound.